Hearthstone’s top game designer: ‘No intention to adjust Primordial Glyph’

Every set that Blizzard’s Team 5 design group introduces to Hearthstone has a handful of cards that players love and hate: Think Dr. Boom, Reno Jackson, or Patches the Pirate. These are all Legendaries, the rarest of the game’s cards, and you can have just one copy of each in your deck. But one of the current set’s most disliked cards isn’t one of these ultra-rare cards (though this one is).

One of Journey of Un’Goro’s most hated cards is Primordial Glyph, a Mage spell. It’s an Epic card, thus it’s not that hard to acquire, and at 2 mana, it’s cheap. Combine it with its power — Discover a spell, then reduce its cost by 2 mana — you can see why it’s drawing ire. Not only could it give the caster a 1-cost Frostbolt, a 4-cost Blizzard, or an 8-cost Pyroblast, Primordial Glyph doesn’t give the opponent any information on what the spell could be. So foes have no idea what to prepare for.

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