Don’t Nod Games is best known for its choice-driven adventure games — Life is Strange, Vampyr and Tell Me Why all feature player-made choices. It’s become something players expect from their titles. The studio’s latest title, Harmony: The Fall of Reverie, brings those choices to the forefront.
We got the chance to play some of the game in a preview. The decision-based mechanics are augmented by interesting visuals and a good story.

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