Sony Interactive Entertainment hasn’t released a Gran Turismo on the PlayStation 4 since the system launched in 2013. Instead, developer Polyphony Digital is still working to bring Gran Turismo Sport to the company’s latest home console. We got our hands on the racer at the influential Electronic Entertainment Expo tradeshow in Los Angeles last week, and it looks stunning on a PS4 Pro in 4K. But Sony also had it running on a PSVR at its pre-E3 showcase event, and that version is looking less impressive.
While racing games like Gran Turismo Sport and Forza Motorsport 7 are reaching new levels of photorealism thanks to 4K resolutions and high-dynamic range (HDR) contrast ratios on state-of-the-art displays (and upgraded hardware like Xbox One X), VR doesn’t look nearly as beautiful. That’s because the headsets (like Vive, Oculus Rift, and especially PSVR) use relatively low resolution displays, but they also require a higher framerate that is more demanding on hardware. So when I got into Gran Turismo Sport in VR, I experienced a blurry, unrefined mess — visually speaking.
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