Kratos tries to comfort his son in God of War.

God of War takes Game of the Year

Pulling off a major upset, Sony’s God of War took the big prize for Game of the Year at The Game Awards.

The award was well-deserved, but it was a surprise nevertheless because God of War came out early in 2018, and it was easy to forget about as big titles like Marvel’s Spider-Man and Red Dead Redemption 2 came out later in the year and were fresh in the minds of voters.

God of War wins GOTY

“Every single game that was nominated up here was an absolute frickin’ masterpiece,” said Cory Barlog, designer of the game. Barlog is famous in part for tearing up on a live video stream when he saw the first critical reaction to the game.

God of War wins!

Red Dead Redemption 2 from Rockstar Games took several awards, but it appeared to lose momentum when Sony’s God of War won for best game direction as well.

God of War was not my favorite title of the year, as I’ll note in a future column. But I won’t begrudge it this victory, as I thought it was a brilliant reboot of a beloved series. The story of Kratos, the God of War, and his son Atreus is so touching. It transformed the game from a hack-‘n’-slash title to a narrative about a father and son, and that made all the difference.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.