New German mobile game studio Sviper raises seed round

Three seasoned game developers have formed a new mobile-game studio called Sviper in Hamburg, Germany. And the company has raised a seed round from Rocket Internet’s venture-capital arm Global Founders Capital (GFC).

Wild City Rush
Wild City Rush.

The funding shows that it’s still possible to get money to create a mobile-game studio, something that is increasingly rare in the highly competitive $36 billion mobile-game business as developers seek havens in virtual reality and augmented reality. The funding will enable the gaming studio to expand its operations, hire team members, and launch a couple of titles in the next few months.

The first game, Wild City Rush: Urban Jungle Adventure, will debut on the iOS App Store and Google Play stores.

Serial entrepreneurs Ole Schaper, Mark Buchholz, and Michael Reichert — three German games industry veterans with experience at Bigpoint, Goodgame Studios, and InnoGames — founded Sviper. The studio capitalizes on emerging trends and opportunities in mobile gaming, starting with titles that focus on fast and simple skill-based core mechanics and deep progression systems.

“The first big investment in Sviper comes with perfect timing. It enables us to start building a portfolio of unique high-quality games. With this financial backing, we will hire top talent and are in the best position to capitalize on the industry’s huge potential”, said Schaper, in a statement.

More games are in the works. The mobile-gaming market is still growing at an astonishing pace, and no signs indicate that it will slow down in the next few years, the company said.

“At GFC, we have already invested in several very successful web and mobile-gaming companies over the years,” said Matthias Müller, partner at GFC, in a statement. Sviper is definitely a company to keep an eye on in this sector. The huge expertise of the team will enable the company to grow at a fast pace.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.