GDC 2017’s 9 biggest stories on augmented and virtual reality

Whew, what a week. Can we sleep now? With each passing year, the Game Developers Conference (GDC) becomes more and more important to the VR industry, and 2017’s iteration was no different. There have been a frankly ridiculous amount of announcements over the past six days and we wouldn’t blame you if you’d missed a few of them.

So we’ve gathered what we’d consider to be the nine biggest stories of the show, representing the need-to-know information. If you’ve been living under a rock (or in a VR headset) for the past week then look no further! You can start by listening in on our hour-long post-GDC live video analysis from the end of the show:

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