Left to right: Mark Stutzman of Area 15, Dirk Lueth of Upland, Jeri Ellsworth of Tilt Five, Nils Wollny of Holoride, and Dean Takahashi of GamesBeat.

Gaming and the ultimate metaverse fantasy | The DeanBeat

With three billion gamers active worldwide, it’s a good bet the metaverse will initially emerge through gaming. Are game makers ready to stitch it all together? That was the description for a metaverse panel — about gaming leading the way to the metaverse — that I moderated at the recent CES 2023 tech trade show in Las Vegas.

I was struck by how far and wide the idea of the metaverse traveled across CES 2023 content this year. LG said that it would use its flat-screen TVs to show off metaverse content like online concerts in a partnership with Oorbit. HTC and Sony showed off high-end VR headsets. Magic Leap was there to show off its efforts to use mixed reality to penetrate enterprises with its augmented-reality glasses.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.