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Psychological horror game T.W.I.R.L. unveiled at Latin American Games Showcase
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Inside Scopely’s first year with Niantic Games: growth, community, and long-term Investment | GamesBeat Summit recap
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Netflix announces release date for football simulation game FIFA World Cup: Launch Edition
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GB Live at gamescom latam: Latin America’s game industry is moving from outsourcing to ownership
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MomoCon 2026 gathers over 67,000 anime and pop culture fans over Memorial Day weekend
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Fusion by Devoted makes buying assets and hiring artists easier on Unity Asset Store
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Publishing, streaming, and standalone games: Inside Jackbox Games’ strategic shift in 2026
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Liftoff Mobile raises $437M in IPO on its second attempt
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How to make games for the everyday person | BOSS Mode with Zoe Bell
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Oxford Quantum Circuits raises $350M for quantum computing
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Livewire expands commercial leadership with two senior appointments to accelerate global growth
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Playable Worlds’ Stars Reach MMO launches into early access this summer
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FIFA and Lenovo tout the AI-powered technology behind the World Cup
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VC fund Blue Ocean Games partners with Polden Publishing on data-driven market validation
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Travel delays, investor anxiety, and remote work: How Middle East wars are affecting game makers in the region
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Average age of gamers hits 37 while 67% of Americans play | ESA CEO interview