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AMD’s former graphics chief joins Intel as chief architect
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Warner Bros. Interactive conjures up Portkey Games to oversee Harry Potter license
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The can’t-miss indie developer workshop comes to L.A. & live stream
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The Invisible Hours turns Nikola Tesla’s murder into a VR whodunit
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What’s in store for World of Warcraft? GamesBeat Decides
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Hearthstone: Kobolds & Catacombs devs on the challenge of following up Un’Goro and Death Knights
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Niantic is making a Harry Potter AR game as its followup to Pokémon Go
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Star Wars: Battlefront II — How DICE took multiplayer far beyond the original game
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Call of Duty: WWII’s launch brings in $500 million, doubling Infinite Warfare
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Star Wars: Battlefront II’s Starfighter Assault recaptures the feel of LucasArts’ classic sims
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Star Wars: Battlefront II multiplayer — Heroes vs. Villains features icons in action
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Words with Friends 2 launches with new social features like co-op play
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Star Wars: Battlefront II — Arcade mode is a safe place where you can casually play and learn
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Star Wars: Battlefront II — Galactic Assault introduces massive battles on multiple planets
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Path Out uses real-life commentary to tell a tale of escaping Syria
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Star Wars licensing is everywhere — the tree, the rock, even Nvidia GPUs
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