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Niantic plans 48 real-world events for Ingress across the globe
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Machinima rebrands as it takes gamer culture videos to new video platforms
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Supercell 2017 results: $810 million in profit, $2 billion in revenue — without a new game
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Icons: Combat Arena aims to usher in a new era of platform fighters
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Unity ratchets up its marketing to game developers — without a GDC booth
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Singular: Snapchat and Twitter show better returns for mobile marketers
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Kingdom Come: Deliverance — crime doesn’t pay … except when solving RPG quests
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Teenage Mutant Ninja Turtles bring heroes in a half-shell to Injustice 2
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GamesBeat Decides: January 2018’s best game
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Kerbal Space Program’s ‘Build Fly Dream’ video is still the best fan-made trailer ever
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Grand Theft Auto Online celebrates Valentine’s Day with a hot ride
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Vainglory 5v5: Mobile esports won’t be a stepchild to PC MOBAs anymore
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Mulaka’s dive into Mexican myths will launch February 27 on PC and PS4
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Sliver.tv raises $20 million in ICO presale to improve esports streaming
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Warriors of Waterdeep is Dungeons & Dragons’ return to mobile gaming
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Fear Effect Sedna launches mix of franchise revival and Inuit mythology March 6
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