GameFly launches gamer social network on Android devices

Game rental startup GameFly is starting a gamer-centric social network on Android devices, the company announced today. It has launching an updated app that gives gamers access to more networking features.

The Los Angeles company already has more than 4.5 million installs of its apps for iOS (iPhone, iPod, iPad) and Android. With the latest update on Android, gamers across both platforms can socialize with their friends, find like-minded gamers, and discover new selections from GameFly’s 8,000 game titles.

GameFly launched its social network app on the iPhone back in April. With the updated Android app, Android gamers can now do things like create a profile page and browse friends’ profiles; find new people to play with on connected consoles; post updates and share information with followers; follow friends and discover what they are playing; view recent game activity; comment on posts and get notifications when others comment on theirs; connect to Facebook and Twitter accounts; and share games with friends.

The new app is designed to appeal to all gamers, not just those who subscribe to GameFly’s game rental service, said GameFly co-founder and senior vice president of business development Sean Spector. On average, app sessions last more than an hour. The updated GameFly app is now available in the Android Market and will be available soon in the Nook Store and the Amazon Appstore for Android. It can be downloaded directly from www.gamefly.com/mobile.

GameFly has a Netflix-like model, and Netflix itself said recently it plans to compete with GameFly in game disk rentals. GameFly was founded in 2002 and has more than 250 employees. Other rivals in gamer mobile apps include IGN, GameSpot, G4 and others. Investors include Sequoia Capital and Tenaya Capital.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.