GameDriver

GameDriver releases new testing software, receives seed funding

When we play a game, we never think about how it has so few bugs. We just focus on the game. The reality is that hundreds of hours go into testing. While the life of a QA (quality assurance) tester might not be glamorous, GameDriver hopes to make it a bit easier.

GameDriver’s new testing software, works with 2D, 3D, and AR/VR games. It does local or remote testing for PC, consoles, mobile, single and multi-player games for Windows, MAC, Andriod, and iOS. The new testing suite is fully compatible with the Unity engine and also works with NUnit, Jenkins, MSTest, BitBar, and Oculus. If you don’t see your engine in that description, check back, because GameDriver plans to cover more engines including Unreal.

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