Game startup launches BC Wars online game

bc wars 2Online games keep on appearing out of nowhere as the gold rush mentality continues to thrive in this part of the game industry. Today, GoldFire Studios announced today its BC Wars browser-based massively multiplayer online game.

The Oklahoma City,Okla.-based company is launching a beta test of the game today, targeting role-playing game fans from around the world who might have an interest in a prehistoric-themed game. It is certainly a different kind of game genre, as most MMOs have you killing Orcs and dragons. In that sense, it’s original. But the category is also unproven, meaning the company will need a lot of good word of mouth about the game. In the game, you can build and design caves, battle ancient monsters and dinosaurs, fight other players, join tribes and participate in big tribal wars, and explore the ancient world.

bc wars 1James Simpson, chief executive of GoldFire, said that the game has been in development since June, 2008, and Goldfire itself has been around since ealry 2005. The game is free to start playing, but you can buy virtual currency and use it inside the game to buy things. You can also withdraw the virtual currency you earn and cash it out through PayPay, check or bank transfers.

The company has 12 employees and competes with the likes of Artix Entertainment, Bigpoint, GameForge, and xs-software. Simpson, a 21-year-old game entrepreneur, funded the company himself. At age 14, he created a virtual pet game called SchooglePets, but he closed it after it hit 5,000 users because of hackers. He sharpened his programming and security skills and then launched a virtual pet game, Venetopia, which was acquired by Carriere Entertainment. He also worked on Apex Web Gaming, Free Image Upload, and Eternal Kingdoms. In 2006, Goldfire launched PokerRPG, a role-playing online poker game.

This game is an example of how a small team can launch a browser-based online game with relatively small resources. But it’s a crowded market, so we’ll see how it work out.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.