
In “What Games Are: The Scientism Delusion,” writer Tadhg Kelly argues that there is currently a fashion for “scientism” in today’s gaming industry. He states that developers and companies try to use “mystical formulas” to achieve success but that this approach rarely proves fruitful. He rails against those who espouse the use of analytics and mourns the death of gamemaking from a place of pure creativity rather than market-driven research.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.