DFC Intelligence had said that game software would reach $100 billion in revenues worldwide by 2018. But now it is revising that timeline.
DFC, a market research firm, explains that game sales won’t get to that milestone until 2019, according to Games Industry International. The delay is due to the console market losing parts of its audience. This is despite strong sales for the new PlayStation 4 and Xbox One consoles. Millions of consumers have already picked up those systems, but that doesn’t tell the whole story. Software sales on older systems have plummeted much faster than publishers were anticipating. That’s likely because the cost-conscious family consumers that would swoop in at the end of a generation to get inexpensive hardware and games are already happy with their often free-to-play options on smartphones and tablets.

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