Multiplayer combat in Call of Duty games has never been that social. You shoot the other players, or perhaps insult them in voice chat, and move on to the next game. But with Call of Duty: WWII, developer Sledgehammer Games designed the experience to be more social and memorable.
Publisher Activision and Sledgehammer showcased the Headquarters hub of WWII this week to show what it means. The Headquarters hub enables 48 players to gather in a group that spans more than just a single clan. It’s a group that can share achievements, videos, leaderboards, and compete with each other in one-on-one sessions to see who is the best at a particular skill. Even when you played in clans before, there were very few ways to communicate in the game.
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