Fostering creativity in yourself and in your team

When Megan Gaiser was named CEO of Her Interactive in 1999, she didn’t consider herself a business person. She had risen to her position on the creative side of film and games. And she used that as a strength, to manage her company in a different and more human way.

During her time at Her Interactive, the company saw financial success, selling more than 9 million games. It also did some good by expanding the audience for games to include girls. Gaiser became an advocate of using creativity to make both meaning and money. She left Her Interactive in 2013 and is now head of Contagious Creativity, which is dedicated to helping companies inspire creativity and promote diversity.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.