Forge GameLink and PayLink enable direct-to-consumer for games.

Forge launches GameLink and PayLink to test the market for direct-to-consumer games

Forge, a platform for community-driven game marketing and engagement, announced Forge GameLink and PayLink today, a new way for game companies to engage directly with consumers.

Kun Gao, CEO of Forge, said in an interview with GamesBeat that the new Forge features are a Link-in-Bio product purpose built for game studios and publishers. Building on Forge’s mission to empower game developers and foster direct connection with players, GameLink provides a centralized hub for any game to connect purchase, content, community, and launch a direct-to-consumer experience within minutes.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.