If there was ever a moment in time for the video game industry to change how we conduct business, generate sales, and influence the market to be more inclusive, this might be it.
As a veteran attendee and exhibitor of video game conferences, I’ve spent an immeasurable amount of time, money, and resources attending gaming shows since the early 2000s. Some of my most memorable times have happened during these events. However, increasing costs and jam-packed schedules made it difficult to relax and focus on the event’s objective: establishing and strengthening meaningful relationships.
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