Elden Ring is not just buzz anymore. The game is out and is a certified blockbuster success, according to industry-tracking firm The NPD Group. And it is also part of a group of games that led the industry to $4.67 billion in total sales. While that was down year-over-year, it is still up historically over previous years. Here are the full results:
February 2022 Dollar Sales, Millions
Feb 2021
Feb 2022
Change
Total Video Game Sales
$4,671
$4,384
-6%
Video Game Content (Physical & Digital Full Game, DLC/MTX and Subscription consumer spending across Console, Cloud, Mobile*, Portable, PC and VR) platforms)
$4,071
$3,908
-4%
Video Game Hardware
$406
$295
-27%
Video Game Accessories
$194
$180
-7%
“February 2022 consumer spending across video game hardware, content and accessories fell 6% when compared to a year ago, to $4.4 billion,” NPD analyst Mat Piscatella said. “Declines were experienced across all major categories of spend, with hardware showing the largest year-on-year percentage decline. Year-to-date spending reached $9.1 billion, a 4% decrease when compared to the same time period last year.”
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