Epic's director of publishing strategy Sergey Galyonkin at GDC.

Epic Games Store Q&A tackles China, Metro Exodus backlash, and mature games

The Epic Games Store is gaining momentum with PC developers. But even with its popularity (due to its 88 percent revenue share model), some still have questions about how Epic Games plans to stay competitive against Steam and whether it’ll expand into other markets.

At the 2019 Game Developers Conference in San Francisco last week, the company hosted a Q&A session to address those concerns, as well as to talk to the community about the state of the store. Currently, the Epic Games Store has 85 million players, with each person owning an average of three games (though Epic said that’s partly because of all the free games it’s been giving away). Over 55,000 influencers are part of its Support-A-Creator program, where video creators and streamers get paid for convincing viewers to download games in the store.

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