EA’s live-service games like FIFA and Battlefield boost Q2 numbers

Electronic Arts is living well on live services. It didn’t have a major game launch during the first fiscal quarter that ended June 30, but it still beat analysts estimates for both revenues and earnings during this period.

The reasons have to do with ongoing revenue from existing games such as Battlefield 1, FIFA 17, Star Wars: Galaxy of Heroes, and The Sims (which saw a surge of players). The story isn’t so different from companies like Take-Two Interactive, which expects to have a good year even though it delayed its major release, Red Dead Redemption, until next year. Analyst Michael Pacther at Wedbush Securities said the results were in-line with expectations, with a slight upside to the earnings results.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.