Tens of millions of new players dove into EA games during the pandemic

Electronic Arts CEO Andrew Wilson said in an earnings call with analysts today that tens of millions of new players have joined the company’s games since April. This rare one-time change was caused by the global health emergency that has left many in isolation at home, but the company believes many of the new fans will be lasting players.

With other forms of entertainment and live physical events shut down, video games have seen a surge, and EA is no different — even though the company only launched two games (Command & Conquer Remastered Collection and Burnout Paradise Remastered) during its most recent first fiscal quarter ended June 30. Wilson said it was the biggest first fiscal quarter in EA’s history and the publisher was raising its full-year sales estimate by $400 million to $5.62 billion. Live services and other net bookings during the quarter were $1.1 billion, up $416 million from the prior year.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.