Dying Light developer explains how to roam an open world full of hungry zombies (interview)

blazej krakowiak

The new video game consoles are coming, and so are some brand-new big budget video games. One of them is Dying Light, the night-day zombie game that Dead Island developer Techland is making for Warner Bros. It’s a scary title where you prey on slow-moving zombies by day and then flee the fast-moving ones as they hunt you down at night. Warner Bros. Interactive Entertainment recently showed a preview that scared the heck out of me.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.