Dreams hit early access in April and will ship sometime this year.

Dreams interview — How Media Molecule is letting the users take charge in early access

Media Molecule has been working on the PlayStation 4 game Dreams for an insanely long time. Viewed as a kind of sequel to LittleBigPlanet, it’s a game where players can create their own dreams. They will be able to share their creations with other players, who can take these ideas and build upon them, creating a neverending tree of user-generated content.

It’s a bit like Microsoft’s failed Project Spark, but in this case, players can create their own fundamental building blocks from scratch. Last month, Media Molecule made Dreams available to players via Early Access, allowing them to create their own game worlds and assets. In the meantime, Media Molecule is working on a single-player story to help players walk through the creation process.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.