Nintendo Switch is getting Doom this week, and that has a lot of people curious about how the technical wonder runs on the hybrid home/handheld console. The answer to that has two sides. In docked mode on a TV, Doom is rough. But if you take the same shooter and play it in handheld mode, it crosses over into acceptable and sometimes even magical.
I played Doom last year in 4K at 60 frames per second on PC. Coming from that, Doom on the Switch is a complete mess. Whether you’re in handheld or docked, it runs at 30 frames per second. The resolution also looks way lower than 1080p — sometimes I think it’s running below 720p. Developer id Software also turned the texture quality way down. All of this combines for a muddy image on a TV.

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