Divinity: Original Sin II Kickstarter ends with over $2M pledged

People still have plenty of money to give to video game-based crowdfunding.

The Kickstarter campaign for the PC role-playing game Divinity: Original Sin II ended today with $2,032,434 pledged. That’s more than twice the $944,282 amount the original earned, showing that fans are more than happy to crowdfund a sequel to a game they already helped get made, as long as the original was good and it comes from a studio with a track record of getting the game finished.

This is in contrast with other Kickstarted gamed that have problems releasing in a timely manner. Mighty No. 9, for instance, recently frustrated fans by delaying its release to next year (and then delaying a beta that was supposed to make up for the extra wait), even as developer Comcept tried (and failed) to fund a new game. Divinity: Original Sin developer Larian still has the trust of its fans.

The $2,032,434 was well over the original $500,000 goal. The extra money will go toward adding extra modes and dedicated mod support.

Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.