Diversity needs to be an inside job

Disneyland was a good place to check out the diversity of the game industry. I attended the Casual Connect game conference last week at the Disneyland Hotel in Anaheim, California. The event had a whole track dedicated to diversity issues in partnership with groups that included United in Diversity, Leadership for Diversity, and Contagious Creativity.

The sessions were lightly attended, but I thought they were loaded with powerful and moving messages for the leaders of game companies. The gaming, tech, and film industries have had huge wake-up calls on the issue of sexual harassment in recent months, but the main diversity panel argued that corporations need to address the root causes of the problem with authentic and creative leadership. The panel focused on how to transform a company’s culture from within to be more inclusive.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.