Beamable in Unity

Disruptor Beam is now Beamable, pivots from making games to helping games make money

Disruptor Beam has changed its name to Beamable and pivoted to making a technology platform that enables mobile game developers to scale, monetize, and sustain their games. The move was expected after Tilting Point acquired Disruptor Beam’s Star Trek: Timelines mobile and PC game as well as the team that made it.

Beamable CEO Jon Radoff said in an interview with GamesBeat that one of the greatest challenges game makers face is balancing precious resources. It is all about the tension between creating what they and their players love and the need to make the business work. His company is pivoting to help game studios find that balance.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.