The video game industry is witnessing the death of the standard revenue split for distribution platforms. For years, stores like Steam have taken 30 percent of every sale. Valve, which owns and operates Steam, recently adjusted that. Then, last week, Epic launched its own store with the promise to only take 12 percent instead. Now, the communication platform Discord — which launched its store in October — is planning to only take 10 percent of each sale.
“Turns out, it does not cost 30 percent to distribute games in 2018,” reads a Discord company blog. “After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.”
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