Didimo's Popul8 tool uses AI to generate variations of game characters.

Didimo enhances Popul8 tool to generate diverse selection of 3D characters for games

Didimo, which makes tools for automating digital character creation, aims accelerate 3D character production with its Asset Verification System, an enhancement to the Popul8 platform.

The new feature from Porto, Portugal-based Didimo aims to ensure greater quality control, streamline workflows, and provide significant cost savings for game developers, addressing the escalating challenges faced by studios from indies to triple-A in the increasingly complex world of game development.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.