Blizzard Entertainment announced today that Diablo: Immortal will soon be entering a technical alpha test, making it playable to the public (albeit select members of said public) for the first time, while also revealing some key facts about how the game will work (and monetize).
Invites will be going out today to those who registered for the game via the Google Play Store in Australia. It’s standard practice in mobile game testing to focus on a single territory like this. Blizzard is also inviting a select few “community members” (that could include employees, family and friends, press, and influencers) to the alpha.
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