Detroit: Become Human depicts a fictional near-future story about a world where humans are served by lifelike androids. It showed us a future where human unemployment was high, and many people had become resentful of the androids.
And the sentient androids rebel at being servants, and they launch their own rebellion. It may sound no more realistic than The Terminator, but game director David Cage did a lot of research that stemmed from Ray Kurzweil’s seminal book, The Singularity is Near. He tried to embed the game world with his research and make the scenario as plausible as he could.
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