Roblox Swordburst 2 and Flood Escape

David Baszucki interview — How Roblox plans to outpace the growth of Minecraft

Roblox has been on a tear. It grew from 48 million monthly active users last year to more than 70 million now. And it announced today that it has raised $150 million in a new round of funding from Tiger Global Management and Greylock Partners.

Dave Baszucki, CEO of the San Mateo, California-based company, said the company will use it to grow its international infrastructure to enable even more growth. He said the company is profitable and it has more than 400 employees, up from just 300 at the beginning of the year. And it now has more than 4 million user creators who build games in the blocky virtual world of Roblox. Those creators have built more than 40 million experiences on Roblox, and the company expects to pay them more than $70 million this year.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.