Dandara’s mobile approach works, and I can’t stop playing it

We have no shortage of beautiful pixel-art games on PC and consoles, and you can add Dandara to that list. This Metroid-style adventure from developer Long Hat House is alluring with a stylish hero and retro-Brazilian color scheme. But while I tried it because of its looks, I keep playing because of its kinetic movement, deliberate combat, and steady progression

Dandara is out now on PC, Nintendo Switch,  PlayStation 4, Xbox One, and iOS for $15. It is another example of a recent trend where indie developers build something for mobile first, but then release it on other devices at the same time. That’s something we saw with the one-touch controls in Never Stop Sneakin’, and now it’s in Dandara in the form of its point-to-point walljumping movement.

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