Cocos-BCX team

Cocos-BCX raises $40 million to develop blockchain gaming platform

Beijing-based Cocos-BCX has raised $40 million for its blockchain game development platform. At the helm are the leaders of Cocos2d-x, one of the largest open-source game development platforms that became popular for the creation of mobile games.

A few years ago, Cocos2d-x had hundreds of thousands of developers developing 2D games for mobile devices. Beijing-based Chukong Technologies, founded in 2010, was the sole maintainer and sponsor of the Cocos engine in its early years, and it bought Cocos in 2013. Cocos2d-x now has 1.1 million developers, with big games such as Angry Birds, Badlands, Fight!, and Clash of Kings.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.