Chukong Technologies launches Cocos game engine services initiative

Chinese game tech company Chukong Technologies is launching a number of services for game developers who use the company’s Cocos2d-x game engine.

The Cocos Services Initiative will incorporate a number of third-party game services from partners including Chartboost, Kochava, PlayFab, Scientific Revenue, and Vungle. In doing so, Chukong hopes to compete with rival Unity Technologies, whose cross-platform game engine also includes lots of options for services.
Beijing-based Chukong has more than 400,000 developers using the Cocos2d-x game engine, which is based on an open source framework and can be used to create 2D mobile games. Among the game companies using Cocos2d-x are Zynga, Big Fish Games, and Wooga.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.