In just four months, mobile social platform KTplay has proven its worth in China. The company is announcing today that it has enabled 60 million mobile game installations in four months, driving significant increases in revenue and user activity in more than 50 Chinese mobile games.
Spencer Liu of KTplay
Spencer Liu, chief product officer at KTplay, said in an interview with GamesBeat that the new social network is geared to the needs of game publishers, helping them engage their users and turning them into ambassadors for games. Besides creating a social network that works across a bunch of games, KTplay also provides a game publisher with an instant in-game community and a platform for live operations.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.