Battlefield 2042 had a lot of problems, and for Electronic Arts, that was a big headache. The company spent years working on that game, and players felt like it had a bad launch, with a lot of bugs and other problems.
EA chose to go back to work and do the necessary investment in fixing Battlefield. The result is Battlefield 6, which looks and plays pretty spectacular. You can hear the collective sigh of relief at EA and on Wall Street. This is probably a game that has legs, and I can see why the company put so much effort into it. As a shooter guy, I can already tell this game will be a hit.
One of the people responsible for that is Rebecka Coutaz, general manager and vice president for Europe and is in charge of Criterion and Dice. Andrea Rene, a veteran podcaster and show host, interviewed Coutaz at the Battlefield Reveal this week in Los Angeles.
Coutaz has over 20 years of experience in the industry, and she was previously managing director of Ubisoft Annecy and began her career managing first-party certification for the original PlayStation. She builds empowered, inclusive teams and focuses on creative excellence. And, reporting to Battlefield Studios head Vince Zampella, she had to help get the teams back into the place where they could do their best.
Coutaz said her hope is to “bring Battlefield back to where it deserves to be.” That’s a winning quote in representing the desires of both game developers and longtime fans of the franchise who have been with it for more than 20 years.
This, by the way, is the first video interview done by Andrea Rene, a veteran podcaster and show host who attended the Battlefield Reveal on behalf of GamesBeat. Rene is a pro and we hope to make more of this happen as part of the new way of building GamesBeat.