Blair Witch debuts on August 30 on the PC and Xbox One.

Blair Witch interview — How Lionsgate and Bloober created a game after 2 decades

The Blair Witch Project captivated filmgoers when the indie-produced horror film debuted two decades ago. And finally a game tries to reproduce that horror by taking players back into the fictional Black Hills forest near Burkittsville, Maryland.

Lionsgate, the owner of the film property, and Bloober Team, the maker of horror games like Layers of Fear, made it happen through a happy collaboration. Lionsgate’s executives like Daniel Engelhardt, senior vice president for interactive ventures and games, admired Bloober’s work and wanted to work with the Krakow, Poland-based game studio.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.