The Monitor in Anthem.

BioWare interview: How EA’s huge bet on Anthem is turning out in the home stretch

Mike Gamble has an appropriate last name as the lead producer on BioWare’s new science-fiction video game, Anthem. Electronic Arts, the parent company of BioWare, has made a huge bet on Anthem as its first new intellectual property in a decade.

The four-player co-op title debuts on February 22 on the PC, Xbox One, and PlayStation 4. But we were able to play about six hours of the game at a preview event at EA’s headquarters in Redwood City, California. Gamble was on site to tell us about the state of the game, which admittedly has a few bugs still. I played a handful of missions and roamed around the world in a free play session.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.