Manveer Heir standing at the podium while he delivers his GDC 2014 panel.

BioWare developer Manveer Heir challenges colleagues to combat prejudice with video games

SAN FRANCISCO — The Game Developers Conference is the one time every year that the people who make games gather not because their companies are in close proximity to one another while selling products, as at E3 or Gamescom, but to discuss how video games are made and how developers can make them better.

Manveer Heir’s GDC 2014 panel, “Misogyny, Racism and Homophobia: Where Do Video Games Stand?” delivered on Wednesday afternoon, was an exemplary demonstration for not limiting himself to observations of the video game industry’s problems with representative of diverse characters but also laying out concrete solutions with practical demonstrations as to how people can implement those solutions.

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