Maybe there is always a lighthouse, but apparently there isn’t always an Irrational Games.
The studio responsible for hit console games BioShock and BioShock Infinite — a franchise that has generated more than half a billion dollars in revenue — is laying off most of its staff as founder Ken Levine is moving on to a new, smaller developer within publisher Take-Two Interactive. This news comes as the studio prepares to release the second and final chapter of the Burial at Sea downloadable content for BioShock Infinite, its hit first-person shooter from 2013.
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