Beat Saber is one of VR’s biggest phenomenons, taking PC VR and PSVR platforms by storm. But it’s also a game that lives and dies by its music, which helps players get in the flow. For deaf VR fans, that’s a big barrier. But Beat Games and Subpac, a maker of wearable audio tech, are working to break it down.
Beat Games CEO Jaroslav Beck this week posted a video outlining the partnership. Beck traveled to Ravensbourne University in London to see how Subpac and Beat Saber combined was helping deaf players get into VR. Subpac offers a backpack-like subwoofer. In Beck’s own words, it lets you feel the bass of music as if you were in a nightclub.

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