Battlefield: Hardline successfully transforms the first-person shooter into an interactive cop show (updated)

Bad guys in Battlefield Hardline
Bad guys in Battlefield Hardline

Conclusion

This is the 10th Battlefield game, and at this stage in the franchise’s history, it isn’t easy to come up with fresh takes. Visceral Games has done that.

It has some flaws. Along the way, I felt like multiplayer took priority over the main campaign. You don’t get to fly around in an aircraft in single-player missions, even though you actually escape in one at one point. In other words, single-player experiences give you a taste of what is possible to do in these big virtual spaces, but only multiplayer really lets you live out that fantasy.

I won’t spoil the ending. But it’s a satisfying one that raises questions. It leaves the window open for a sequel, but it has enough closure to bring a full arc to the story of Nick Mendoza. Some people who want a lot more choice will find that Battlefield Hardline isn’t about that. It’s about telling one story as well as it can. If you like that, then you’ll like this game.

Overall, I think that EA and Visceral have established a new franchise within the Battlefield series, and one that could live on for many years to come.

Review score: 86/100

We’ll assign a final review after a few days of multiplayer. Battlefield Hardline released March 17, 2015, for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC. The publisher provided GamesBeat with an Xbox One copy of the game for the purpose of this review. It is rated mature.

Tony Alpert (Fred Tatsciore) settles a score as his daughter Dune (Alexandra Daddario) looks on.
Tony Alpert (Fred Tatsciore) settles a score as his daughter Dune (Alexandra Daddario) looks on.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.