Batman: Arkham Knight -- The Batmobile

Batman: Arkham Knight — designing a proper Gotham City (and what’s with the Batmobile?) (interview)

Dax Ginn is one loud sonofabitch. This producer at developer Rocksteady screamed, cheered, and jumped up and down as he helped demo the final chapter in his studio’s Batman: Arkham Asylum/City/Knight trilogy. His raw enthusiasm was refreshing and incredibly entertaining to witness — other press events are now boring by comparison.

Ginn has a huge personality. This is fitting because Batman: Arkham Knight — coming to PlayStation 4, Xbox One, and PC this October — is a huge game. Thanks to the power of new-generation consoles, Rocksteady can finally realize Batman’s playground to its fullest. Instead of a few locales or neighborhoods, Arkham Knight will feature a “full-sized” Gotham — a true open-world city not unlike those you’ve seen in games like Grand Theft Auto (only much darker and moodier, of course).

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