As console game sales shrink, Nexon’s online game revenues grow 26 percent

Nexon America said it has seen quarter revenues grow 26 percent in the second quarter, even as U.S. console game sales shrank during the same period.

Nexon America, a division of South Korea’s Nexon, makes free-to-play online games, where users can play for free but pay real money for virtual goods as they go. Nexon pioneered this business model in South Korea as a way to combat piracy, and now it is becoming a popular way to make money on games in the U.S. Game industry executives should take note that online games are catching on fast in almost every category, while retail game sales continue to sag.

That’s because sales of used games are hurting console sales and fewer consumers want to pay $60 for a new console game, since there are plenty of free games on the internet. Nexon said that June alone was up 36 percent from a year ago. The company does not disclose actual revenue and profit numbers.

Maplestory, a popular five-year-old Nexon role-playing game, recently passed 7 million registered users in North America, while Combat Arms has surpassed 4 million registered users. Nexon’s Mabinogi has more than 1 million registered users.

“Our player base and revenues continue to expand, which tells us that gamers find that our free-to-play business model fits their play needs,” said Daniel Kim, Nexon America’s chief executive. Nexon recently launched Dungeon Fighter Online and is preparing to release Vindictus, another role-playing game. A closed beta will start for that game on Aug. 10.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.