AR/VR Weekly: Buying stuff in VR without facing … reality

If free-to-play games are ever going to take root in virtual reality, they’re going to need a way for people to pay for sparkly outfits, extra energy, and other in-app purchases while still in VR. Looks like someone is working on that.

Worldpay is demoing a system to make payments in VR work. This could be a crucial step in not just helping games gain a stronger footing in VR but also enabling so much of its commercial potential as a virtual showroom. Imagine picking up a book in a digital bookstore, flipping through its VR pages, and then buying a copy for your e-reader of choice … or a good old-fashioned hardcover.

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