Augmented reality gaming is in its infancy. It wasn’t until July 2016 and Pokémon Go‘s release that most people had even experienced it. Fast-forward to 2018, and game designers are trying to figure out how to adapt role-playing narratives to this emerging platform.
Tag of Joy cofounders Zilvinas and Sarunas Ledas have some tips for adding a narrative to your AR RPG, though, and they shared them during their “Crafting RPG Narratives in Real-World Environments” chat yesterday at the Game Developers Conference in San Francisco. Their studio made Monster Buster: World Invasion, a game where you collect and fight monsters.
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