It’s no secret that games are no longer the work of a single developer and publisher. Outsourcing has become common practice in the industry, especially as games have grown more complex and difficult to make.
GamesBeat recently spoke with Andrew Brown on how the changes of the last several years — including the role outsourcing now plays for major studios. Brown was recently appointed the CEO of Universally Speaking, which provides the QA and localization services to game developers. He was previously the CMO of Keyword Studios. Here is an edited transcript of our interview.
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